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0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the attached project named "Case_1285290"2. Open the SampleScene3. Observe the render texture in the bottom... Read more

0
votes
Fixed

Time.deltaTime issues on secondary monitor in windowed mode.

Windows

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Oct 15, 2020

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Version/s:

Time.deltaTime is messed up when running in windowed mode on a secondary monitor which has a refresh rate that's not multiple of the... Read more

0
votes
Not Reproducible

Single RenderTexture leak when scattering texture using ScatterAlphamap/...

Terrain

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Oct 15, 2020

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Version/s: 2018.3, 2019.4.8f1, 2020.1.6f1, 2020.2.0b6

There is a single RenderTexture leak in editor source that occurs when modifying a Terrain's splatmaps with the painting API I'm ass... Read more

0
votes
Fixed

Game view renders a black view when Overlay Camera which had an Output T...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more

0
votes
Fixed

Polygon Collider 2D generates a Collider near a single vertex when a Gam...

Package: 2D Sprite Shape

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Oct 14, 2020

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Version/s: 2.0.0-preview.4

How to reproduce:1. Open the user's attached "SpriteShapeCollisionBug" project2. Open the "SampleScene" Scene3. In Hierarchy select ... Read more

0
votes
Fixed

[Shuriken] EmitParams getting overwritten with empty values when using ....

Visual Effects - Legacy

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Oct 09, 2020

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Version/s: 2018.4, 2020.2.0b6, 2021.1

Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more

0
votes
Fixed

Editor crashes on AnimationLayerMixerPlayable::ProcessRootMotion after c...

Animation

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Oct 02, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

Reproduction steps:1. Open the user's attached "Animancer Timeline Preview Crash.zip" project2. Load the "Platformer" scene3. Select... Read more

0
votes
Fixed

Lightmap is shown in the Inspector window from an Unpacked Prefab when r...

Progressive Lightmapper

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Oct 15, 2020

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Version/s: 2018.4, 2018.4.23f1, 2021.1

Steps to reproduce:1. Open attached project "Lightmap-Issue-Demo.zip"2. Navigate to Assets->Prefabs and import "ThreeCubes" to a ... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce:1. Create a new project with 2021.1.0a12. Create any 3D object in the Scene3. Move the 3D object in the Scene Exp... Read more

0
votes
Won't Fix

Radeon denoiser filters across charts

Progressive Lightmapper

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Oct 16, 2020

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Version/s: 2019.3

In rare cases with tiny charts (usually from auto unwrapped meshes), the Radeon denoiser can pick values from unrelated charts. This... Read more

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