Search Issue Tracker
[URP]Material emits bright light in Scene View when the HDR setting is t...
How to reproduce:1. Open attached project2. Open Scenes/WaterThing23. Open Scene View4. Double click on Water gameobject in the Hier... Read more
[Editor, Windows] EditorUtility.DisplayProgressBar does not show up for ...
How to reproduce:1. Open the user's attached project2. Select 'bug' > 'Show Progress' Expected result: The progress bar appearsAc... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager2) Load decal scene3) Notice a black border around the decal Tested on 10.1... Read more
[Animator] Invalid AABB errors when applyRootMotion is enabled with a sc...
How to reproduce:1. Open the user's attached project "GenericRootMotionTest.zip"2. Open "SampleScene"3. Select "testModel" under "Ro... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
[UI Builder] A child's and next in Hierarchy item variables swap when sa...
How to reproduce:1. Open the attached "VariableSwap" project2. Create a new UI Document (in the project window right-click->Creat... Read more
A TextField is writable but invisible in the package manager when field....
Steps to reproduce:1. Open user's attached project "Case928172_UIPackageManager.zip"2. Open the package manager3. Select users custo... Read more
UI Element Debugger Element section doesn't scroll to the selected Eleme...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Open the UI Toolkit Debugger (Win... Read more
Editor throws a console error every time the layout is reset
To reproduce:- download this project, or copy this layout file into the Library folder, before opening a project.- after the project... Read more
[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...
Reproduction steps:1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled