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Brush Mask Filter: Height - UI accepts values outside of documented 0..1...
Brush Mask Filter: Height - UI accepts values outside of documented 0..1 range which can be confusing to users when values outside o... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps1. use TerrainToolbox > Create New Terr... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more
Errors are thrown in the Console log when a Layout Group Component is ad...
How to reproduce:1. Open the attached "1275289_TMPInputfield.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Enter s... Read more
[Cinemachine] Undo functionality does not work on CineMachineVirtualCamera
Undo functionality does not work on CineMachineVirtualCamera Steps to Repro: 1. Create a new Project2. Import-Package Manager > C... Read more
Tooltips of Particle System and Camera properties always appear at the c...
On mouse hovering on Particle System and Camera properties, tooltips always appear on the center of the Inspector window, Refer to t... Read more
[2D] "Root Bone" and "Bone" Properties tooltip missing in Sprite Skin co...
Tooltip is missing for "Root Bone" and "Bone" Properties in Sprite Skin component, Refer to the attached video Steps to repro:1. Cre... Read more
[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project2. Import-Package Manager > Cine... Read more
[Hub] Unity Hub doesn't detect an invalid path when the path doesn't con...
How to reproduce:1. Open Unity Hub2. Open the Preferences window3. Set the Unity Editors Folder path to "NotRealPath"4. Go to the In... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument