Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3
Issue ID
1285563
Regression
No
Radeon denoiser filters across charts
In rare cases with tiny charts (usually from auto unwrapped meshes), the Radeon denoiser can pick values from unrelated charts.
This results in ringing artifacts as seen in the attached screenshots.
The denoiser will have to be retrained on lightmaps with unwraps authored using auto UV, resulting in tiny charts.
Steps to reproduce:
1. Open PixarKitchen project
2. Enable advanced filtering
3. Select Radeon Pro as denoiser
4. Select 256 as resolution, 1K lightmap size.
5. Bake the lighting
6. Observe the artifacts
Notes:
- Reproduces both with CPU and GPU lightmapper
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
This issue cannot be fixed on our end until we receive an updated version of the Radeon Pro denoiser from AMD.