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0
votes
Fixed

Unity crashes when using GraphicsSettings.useScriptableRenderPipelineBat...

Graphics - General

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Feb 23, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ("nested-prefab-crash.zip")2. Open scene Assets > Core > Scenes > Test-Occlusion-... Read more

0
votes
Won't Fix

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

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Mar 14, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more

0
votes
By Design

Cannot use multiple materials on a single sub-mesh when static batching ...

Graphics - General

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Mar 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b5, 2019.2.0a1

How to reproduce:1. Open attached project "case_1137194-StaticBatchingIssue" and scene "StaticBatchScene"2. Enter Play Mode3. Observ... Read more

0
votes
Fixed

[SRP Batcher] Crash when using shader with Error and enabling SRP batche...

Graphics - General

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Feb 28, 2019

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Version/s: 2018.3.6f1

Steps:1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip2. Open Unity3. Open scene_hd... Read more

0
votes
Fixed

Errors appear when trying to combine meshes with quad topology

Graphics - General

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Feb 25, 2019

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Version/s: 2019.2.0a4

How to reproduce:1. Open link, provided in a latest email and download attached project2. Open project3. Open Test window, if its no... Read more

0
votes
By Design

[Deferred Rendering] Material will not use Reflection Probes when Render...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1136368_reproProject.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Select "... Read more

1
votes
Fixed

Editor crashes on selecting shader dropdown in the inspector after packa...

Graphics - General

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Mar 22, 2019

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Version/s: 2019.1, 2019.1.0b9

Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more

0
votes
Fixed

Texture streaming loads wrong mipmap levels when the associated Transfor...

Graphics - General

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Mar 21, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project "case_1139189-TexStreamTest" and scene "SampleScene"2. Enter Play Mode3. Observe the Game View ... Read more

0
votes
Not Reproducible

MaterialPropertyBlock only sets color of the 0th index when using Render...

Graphics - General

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Jan 23, 2019

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Version/s: 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip"2. Select the "Mesh" GameObje... Read more

0
votes
Won't Fix

Background is lighter when one of two camera's Viewport Rect is non-full...

Graphics - General

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Mar 25, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam"2. In the Hierarchy window, select "Cub... Read more