Search Issue Tracker

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

-

Jan 11, 2019

-

Version:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11

Graphics - General

-

Jan 15, 2019

-

Version:

Steps to reproduce: - Open attached project - Open scene \Assets\Scenes\BodyOnly.unity - Enable SRP batcher in \Assets\Settings\HDRe... Read more

0
votes
Duplicate

Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...

Graphics - General

-

Jan 14, 2019

-

Version: 2018.3.0f2

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Select GameObject "Screenshot maker" 4. Open t... Read more

0
votes
By Design

Square artefact in the middle of an image when it is imported into Unity...

Graphics - General

-

Feb 08, 2018

-

Version: 2017.3.0f3

Steps to reproduce: 1. Open attached project "1000001_Images_Test.zip" 2. Open Test scene 3. Change to 2d View and zoom in on images... Read more

0
votes
Fixed

Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() ...

Graphics - General

-

Jan 16, 2019

-

Version: 2018.3.1f1

Steps to reproduce: 1. Download 1117775_repro.zip 2. Open "Map" scene 3. Enter play mode Results: editor crashes when one of the R... Read more

0
votes
Active

Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas

Graphics - General

-

Jan 17, 2019

-

Version: 2018.2.20f1

Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project 2. Build and Run Standalone Player Expected Result: Player Starts Actua... Read more

0
votes
Fixed

Editor crashes on CullCastersCommon when you walk off the edge in a play...

Graphics - General

-

Jan 10, 2019

-

Version: 2018.3.0f2

How to reproduce: 1. Open user's attached project 2. Enter play mode 3. Walk of the edge 4. Wait for few seconds - observe the cras... Read more

0
votes
Fixed

Crash on PackedIntVector::PackInts<unsigned int> when entering play mode...

Graphics - General

-

Jan 16, 2019

-

Version: 2018.3.1f1

How to reproduce: 1. Open "PackedIntVector_CRASH.zip" project 2. Open "Lava Demo 2.unity" scene 3. Enter Play mode 4. If Unity didn'... Read more

0
votes
Duplicate

"GetGfxDevice() should only be called from main thread" error and occasi...

Graphics - General

-

Jan 11, 2019

-

Version: 2018.3.1f1

Reproduction steps: 1. Open the attached project (OC link). 2. (Optional) Change Editor platform to iOS (higher chance to experience... Read more

0
votes
Active

Tiled / Sliced UI Image components show odd edge artefacts on nVidia cards

Graphics - General

-

Nov 20, 2018

-

Version: 2017.1.3p2

How to reproduce: 1. Open minimal project attached in comment by QA 2. Enter Play Mode and observe the bottom image Expected result... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.