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0
votes
Fixed

[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...

Graphics - General

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Feb 01, 2019

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Version/s: 2018.3.5f1, 2019.1.0b2

"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro: 1.... Read more

0
votes
Fixed

Editor crashes on CullCastersCommon when you walk off the edge in a play...

Graphics - General

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Jan 10, 2019

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Version/s: 2018.3.0f2

How to reproduce: 1. Open user's attached project 2. Enter play mode 3. Walk of the edge 4. Wait for few seconds - observe the cras... Read more

0
votes
Fixed

Crash on PackedIntVector::PackInts<unsigned int> when entering play mode...

Graphics - General

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Jan 16, 2019

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Version/s: 2018.3.0b8, 2018.3.1f1

How to reproduce: 1. Open "PackedIntVector_CRASH.zip" project 2. Open "Lava Demo 2.unity" scene 3. Enter Play mode 4. If Unity didn'... Read more

0
votes
Won't Fix

[Frame Debugger] Incosnistent elements are drawn when previewing the sam...

Graphics - General

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Jan 21, 2019

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Version/s: 2019.1.0a11, 2019.1.0a15, 2019.2.0a1

Repro steps: 1. Open attached project "FrameDebuggerBug_2018.3.3f1.zip" and scene "SampleScene" 2. Enter play mode 3. Open the "Fram... Read more

0
votes
Duplicate

"GetGfxDevice() should only be called from main thread" error and occasi...

Graphics - General

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Jan 11, 2019

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Version/s: 2018.3.0b7, 2018.3.1f1

Reproduction steps: 1. Open the attached project (OC link). 2. (Optional) Change Editor platform to iOS (higher chance to experience... Read more

0
votes
Won't Fix

Tiled / Sliced UI Image components show odd edge artefacts on nVidia cards

Graphics - General

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Nov 20, 2018

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Version/s: 2017.1.3p2

How to reproduce: 1. Open minimal project attached in comment by QA 2. Enter Play Mode and observe the bottom image Expected result... Read more

0
votes
Fixed

Reflection Probes have low resolution textures when building with Textur...

Graphics - General

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene" 2. Make sure ... Read more

0
votes
Fixed

Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...

Graphics - General

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Feb 18, 2020

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Version/s: 2019.2.0a7, 2019.3, 2019.3.0f6

Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more

0
votes
Fixed

[Metal] Shader doesn't work in Standalone build with Metal Graphics API

Graphics - General

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Jan 24, 2019

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Version/s: 2018.1.0a5, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "MinimalRepro" project 2. See Game view shader blur 3. Build Standalone player with Metal Graphics API ... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

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