Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.3p2
Issue ID
1102574
Regression
No
Tiled / Sliced UI Image components show odd edge artefacts on nVidia cards
How to reproduce:
1. Open minimal project attached in comment by QA
2. Enter Play Mode and observe the bottom image
Expected result: Loaded Scene buttons does not have artifacts around the edges
Actual result: nVidia GPU systems produce artifacts on buttons in the opened Scene
Reproduced with: 2017.1.3p2, 2017.2.4p1, 2017.4.19f1, 2019.2.0a2
Note: Editor MUST be in Play Mode for this to reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
Resolution Note:
[various]
Closing older low priority bugs that have not increased in user pain and are not blocking for users shipping projects.