Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1115306
Regression
No
Reflection Probes have low resolution textures when building with Texture Streaming enabled and "Default" Compression Mode
How to reproduce:
1. Open attached project "case_1115306-ReflectionProbeStreamingBug_modified" and scene "SampleScene"
2. Make sure that Texture Streaming is enabled under Project Setting -> Quality
3. Build project with Compression Mode set to "Default" in the Build Settings
4. Run the built project and observe the sphere's reflections
Expected result: reflection resolution is high (can clearly see the skybox's reflection)
Actual result: reflection resolution is very low
Reproducible with: 2018.2.0a3, 2018.2.20f1, 2018.3.3f1, 2019.1.0b1, 2019.2.0a3
Could not test with: 2018.2.0a2 and older (no texture streaming feature)
Note: this happens only with baked reflection probes and only in build versions of the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
Add comment