Search Issue Tracker

3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

2
votes
Fixed

[UNET] passing unsupported arguments crashes the host

Networking

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Apr 25, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open "Unet Test Project"2. Open "Main" scene3. Build project4. In editor - play scene and click "host"5. In bu... Read more

1
votes
Won't Fix

HDR values "bleeding" through transparent shader on vertex color on Nvid...

Shaders

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project (in comment) on a PC with an Nvdia GPU2. Make sure player settings is s... Read more

0
votes
Won't Fix

Deriving from SearchContextAttribute doesn't always work

-

Jan 06, 2025

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Version/s: 6000.0.0b1, 6000.1.0a1, 7000.0.0a1

First reported here: [https://discussions.unity.com/t/the-attribute-that-inherits-from-searchcontextattribute-is-not-working/1579307... Read more

0
votes
Won't Fix

[2D][Animation] User-created animation using Sprite Key hash does not up...

Package: 2D Animation

-

Jun 13, 2023

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Version/s: 7.0.11

[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more

0
votes
Fixed

[2017.3][Memory Profiler][.NET 3.5] Taking a Snapshot when using .NET 3....

Mobile

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Mar 09, 2018

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Version/s: 2017.3.0p4

To reproduce: 1. Download attached project "2017-3_BigProject_Updated.zip" and open in Unity2. Set "Scripting Runtime Version" to .N... Read more

0
votes
In Progress

Excessive CPU usage happens when a Mesh Collider is attached to imported...

Package: Unity Physics

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Jul 09, 2025

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Version/s: 1.4.0-pre.3 - Physics

How to reproduce:1. Open the attached “IN-105787” project2. Open the “Test” Scene and and expand the foldout in the Hierarchy3. Enab... Read more

0
votes
By Design

Render Graph Viewer is not displaying Imported Resources when it’s the o...

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Mar 18, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Steps to reproduce:1. Create a project2. Open Render Graph Viewer window (Window > Analysis > Render Graph Viewer)3. Select “N... Read more

1
votes
Fixed

Connecting Edges does not split the Edges at their midpoints and a new E...

Package: Probuilder

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Sep 01, 2018

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Version/s: 3.0.0

To reproduce: 1. Download attached project "workbench-2018.2.zip" and open in Unity2. Open "scene" scene3. Press Tools > ProBuild... Read more

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