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[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps:1. Open the attached project "1190493" and "test" scene2. In the Hierarchy, select "Main Camera" and open "Test.c... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
WebGL Player crashes when the Code Optimization setting is set to "Runti...
Reproduction steps:1. Open the "IN-47987.zip" project2. Select the WebGL platform in the Build Settings window (File -> Build Set... Read more
[Android] Preserve Framebuffer Alpha overwrittes Android theme
Steps to reproduce:1. Open user attached project2. Export the project open on Android Studio and inspect the AndroidManifest.xml fil... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
[URP] Render Feature/Pass is not sending correct values to compute shade...
Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more
Cursor image does not update when Cursor.SetCursor is called again with ...
How to reproduce:1. Open the “IN-113198_hardwareMouseBug“ project2. Open the “ArtScene/InGameGuiScene”3. Enter Play mode4. Move the ... Read more
[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...
To reproduce:1. Open repro project2. Play in editor (until 12 messages will be posted to console)3. Build and run scene for WebGL Ex... Read more
UI material is reloaded in Inspector window after Undo/Redo
Reproduction steps: Create a new project Create a new "Image" GameObject Locate "Default UI Material (Material)" and click on the li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs