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0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

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May 16, 2019

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Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings(Sh... Read more

2
votes
Fixed

[UNET] passing unsupported arguments crashes the host

Networking

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Apr 25, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open "Unet Test Project"2. Open "Main" scene3. Build project4. In editor - play scene and click "host"5. In bu... Read more

0
votes
Won't Fix

[VR][LWRP]Depth of field effect calculated from both eyes is applied to ...

Package: Scriptable Render Pipeline Lightweight

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Dec 03, 2018

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Version/s: 5.2.1

Steps to reproduce: 1. Download and open the attached project2. Enter playmode Expected result: depth of field is applied per eyeAct... Read more

0
votes
Won't Fix

[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...

Vulkan

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Jan 07, 2019

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Version/s: 2019.1.0a13

To reproduce:1. Open the user's attached project2. Open Sample Scene3. Switch Target Platform to Android4. Set the Graphics API to V... Read more

0
votes
Fixed

Broken compute shaders propagate via the cache server

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Broken Compute shaders.zip“ project2. Set up and connect to a Cache Server (Accelerator) in Edit > ... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Fixed

Crash without a stacktrace when moving Tilemap brush in the Scene window

2D

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Aug 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more

0
votes
Fixed

Memory Profiler - Session groups unfold automatically at any given time

Package: Memory Profiler

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Dec 12, 2023

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Version/s: 1.1.0

Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more

0
votes
Fixed

Foldout background appears darker, button order is incorrect, and templa...

-

Jul 01, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1

How to reproduce: In Project Browser, right-click and navigate Create > Visual Effects > Visual Effect Graph Ensure that VFX T... Read more

1
votes
Fixed

[OSX] GFX Crash on multiple calls to Screen.SetResolution() on Mac Os St...

MacOS

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Oct 06, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open user attached project2. Open crash_res.unity scene3. Build & Run the game4. Spam "n" key until:- get ... Read more

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