Search Issue Tracker
Fixed
Fixed in 6000.3.0b9, 6000.4.0a3
Votes
0
Found in
6000.3.0a2
6000.4.0a1
Issue ID
UUM-110463
Regression
No
Foldout background appears darker, button order is incorrect, and template items darker than window background in Template Window
How to reproduce:
- In Project Browser, right-click and navigate Create > Visual Effects > Visual Effect Graph
- Ensure that VFX Template window is open
Actual Results:
Foldouts have a darker background color. The buttons do not follow the correct order in the Unity dialog. Template items are darker than the window background.
!image-2025-07-01-15-37-28-839.png!
Expected Results:
Foldouts should have the same background as the window or no background at all. Buttons should be properly laid out, respecting the Primary, Secondary, and Destructive button structure. The background should be darker than the items (Use the Unity alternate row color for list of items) .Title Case should be used for button labels
!image-2025-07-01-15-43-55-401.png!
Reproducible with versions: 6000.3.0a2
Not reproducible with versions: untested
Can't test with versions:
Tested on (OS): macOS, windows
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment