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[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
"Serialization not implemented for type MonoBehaviour" thrown when savin...
How to reproduce:1. Open the attached project "NGUI_Bug.zip"2. Open NGUI>Open>Font Maker3. Select "Font Source" as the Font Da... Read more
1 frame long audio clip plays an inconsistent audio sample or does not p...
How to reproduce:1. Open the attached project, SampleScene2. Enter Play Mode3. Click the button in Game View multiple times4. Note t... Read more
Executing CommandBuffer in Windows Standalone build crashes it
Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more
[HDRP] Box Transmittance Absorption Distance is not completely affecting...
Reproduction steps:1. Open the attached project ("1325401R.zip")2. Open the "Bottle bug" scene3. Open the Game window4. Observe the ... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
Selecting a Material for HDRP Decal Projector in the Inspector window sp...
Steps to reproduce:1. Open the attached “DecalProjectorErrors.zip” project from Google Drive link2. Select Decal Projector in the Hi... Read more
Missing XR Hands and UGUI package errors appear when enabling virtual pl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Go to Window → Multiplayer → Multiplayer Play Mode3. In the opened... Read more
Default Button Press Point in the Input System Package settings is not u...
How to reproduce:1. Open the user's attached "PressPointTest" project2. Enter Play Mode3. Slowly press down the Right Trigger of you... Read more
YAML Text Asset throws Parsing error when selecting it
Reproduction steps:1. Create a new empty Project2. Import the attached Asset3. Select the Asset Expected result: No parse error is t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan