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0
votes
Not Reproducible

Script Behaviour Changes When Canvas Scaler Is Set To 'Scale With Screen...

uGUI

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Sep 08, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Play any scene3. Notice that the "next" and "previous" buttons work4. In every scene, change... Read more

0
votes
Fixed

No Duplicate option is available when right clicking States in the Anima...

-

Jan 14, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce: Create any Project Create an Animator Controller in the Project Browser and double click it to open the Animator... Read more

1
votes
Won't Fix

Console constantly throwing notification messages when UI gameObject is ...

UI

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Jan 27, 2017

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Version/s: 5.5.1f1

To reproduce: 1.Download and open attached project.2.Go to "BadQualityOfInternalTesting" folder and open "Test" scene.3.Expand "Canv... Read more

0
votes
Not Reproducible

Memory leak when using TextAsset.bytes property

Mono

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Apr 12, 2019

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Version/s: 2018.3.0a5, 2018.3.12f1

Reproduction steps:1. Open the attached project inside of "_test_proj_memory_leak.zip"2. Make sure Profiler with the Memory Tab is o... Read more

1
votes
Active

Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Pla...

Kernel

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Sep 30, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-115564“ project2. Open the “Game“ scene3. Enter Play mode4. Observe the freeze Reproducibl... Read more

0
votes
Feature Request

Multiplayer Play Mode reactivating Inspector via Layout button breaks th...

Package: Multiplayer Play Mode

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Sep 30, 2025

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Version/s: 2.0.0

Steps to reproduce: Open the attached project Open the TestScene In the Multiplayer Play Mode window, start a Virtual Player Enter P... Read more

0
votes
Fixed

"Assertion failed: Internal: Possible leak." when swapping from OpenGL t...

2D

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Apr 18, 2017

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Version/s: 2017.1.0b2

"Assertion failed: Internal: Possible leak. All textures should be removed from IdMap when destructed using RemoveTexture(TextureID ... Read more

0
votes
Fixed

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Features

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Oct 12, 2021

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Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more

0
votes
Fixed

Search description string is always truncated

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Steps to reproduce: Open any project. Open Search window (Cmd/Ctrl+K). Observe the rows under "Searches". (See attached screenshot) ... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

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