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Won't Fix

Votes

0

Found in

2019.1.0a13

Issue ID

1114944

Regression

No

[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on Android

Vulkan

-

To reproduce:
1. Open the user's attached project
2. Open Sample Scene
3. Switch Target Platform to Android
4. Set the Graphics API to Vulkan

Actual: The reflections are not working on the Android platform. While they work on the Standalone as expected.

Reproduced with: 2019.1.0a14, 2019.2.0a1

Compute Shader support was introduced in Unity 2019

Comments (1)

  1. djlins

    Nov 16, 2020 14:32

    Did anybody figure out what was going on with this? I have the same issue, a simple Oculus Quest 2 project (Android 10 and Vulkan) and a scene with a cube and a plane. The plane material should reflect the cube which it does on screen, but when it is installed on the quest then there is no reflections.

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