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36
votes
Fixed

[Full-Screen] Input.mousePosition output does not match the displayed vi...

Input

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Jul 28, 2015

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Version/s: 5.1.2f1

To reproduce the bug follow the steps 1. Open "InputMousePosition" project 2. Open "Test" scene 3. Build & Run 4. Select resolution... Read more

13
votes
Fixed

[AssetDatabase] Prefab resource is null when loaded after restart of Editor

Asset - Database

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Dec 21, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more

31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

29
votes
Fixed

Filled UI Image element display broken

UI

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Sep 27, 2015

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Version/s: 5.2.1p1

To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more

14
votes
Fixed

[Input System] Player Input Manager's Join Action is not triggered when ...

Package: Input System

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Jul 03, 2020

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached project ("case_1260625-JoinAction.zip") 2. Open the repro scene ("MainMenu") 3. Enter Play ... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

--

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more

12
votes
Fixed

"PlayerLoop internal function has been called recursively" error is thro...

Scene Management

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Jun 24, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more

17
votes
Fixed

Win standalone titlebar buttons don't function if touched when default i...

Windows

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Feb 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Create a new Unity project 2. Open Buidl settings 3. Switch platform to Windows standalone and go to project ... Read more

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