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[Full-Screen] Input.mousePosition output does not match the displayed vi...
To reproduce the bug follow the steps 1. Open "InputMousePosition" project 2. Open "Test" scene 3. Build & Run 4. Select resolution... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
Filled UI Image element display broken
To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more
[Input System] Player Input Manager's Join Action is not triggered when ...
Reproduction steps: 1. Open the attached project ("case_1260625-JoinAction.zip") 2. Open the repro scene ("MainMenu") 3. Enter Play ... Read more
"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...
How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more
Calculate Asset Dependency List is very slow during Addressables build w...
Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more
Texture Arrays work incorrect (only one Texture is displayed) in Standal...
Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more
"PlayerLoop internal function has been called recursively" error is thro...
How to reproduce: 1. Open user-submitted project (PlayerLoopRecursively.zip) 2. Open the SampleScene Expected result: no errors are... Read more
Win standalone titlebar buttons don't function if touched when default i...
Steps to reproduce: 1. Create a new Unity project 2. Open Buidl settings 3. Switch platform to Windows standalone and go to project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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