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23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

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Sep 01, 2015

-

Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

19
votes
Fixed

Memory leak when building AssetBundles

Asset Bundles

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Oct 03, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps:1. Open project “MakeBundleTestOH.zip”2. Click “Test\MakeBundle” through the Main menu3. Open the Activity Monito... Read more

62
votes
Fixed

Motion has hiccups/stutters on portable devices

Android

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Apr 01, 2014

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Version/s: 4.3.4f1

There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more

23
votes
Fixed

Editor performance drops as OculusRuntime.WaitToBeginFrame Time ms incre...

SRP XR

-

Jun 14, 2023

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Version/s: 2022.3.2f1, 2023.2.0a18, 2023.3.0a1

Steps to reproduce:1. Open the attached user's project "ReproSceneViewPerf.zip"2. Make sure Oculus Link is enabled3. Enable the Ocul... Read more

27
votes
Won't Fix

[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...

Vulkan

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Feb 23, 2023

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Version/s: 2022.2.5f1

Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

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May 12, 2019

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Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

28
votes
Fixed

Cannot archive build for iOS using Xcode 13.3 when the project is built ...

iOS

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Jan 31, 2023

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Version/s: 2020.3.44f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a7

Reproduction steps:1. Open the attached project “BuildRepro” on a Windows machine2. Build the project for the iOS platform3. Export ... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

-

May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

40
votes
Fixed

[WebGL] A looping audio sounds different on WebGL than in the editor/nat...

Platform Audio

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Aug 23, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more

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