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41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

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May 22, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "sc_gameplay" 3. Notice that "pr_ball" has "Collision detection" set to ... Read more

24
votes
Fixed

[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...

Physics

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

36
votes
Fixed

[Full-Screen] Input.mousePosition output does not match the displayed vi...

Input

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Jul 28, 2015

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Version/s: 5.1.2f1

To reproduce the bug follow the steps 1. Open "InputMousePosition" project 2. Open "Test" scene 3. Build & Run 4. Select resolution... Read more

14
votes
Active

"Kernel 'MultiScaleVODownsample1' not found" error thrown when checking ...

--

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Dec 17, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21

How to reproduce: 1. Open the attached project “IN_14858” 2. Make sure WebGL is selected as a platform in Build Settings 3. Open ... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

17
votes
Fixed

Win standalone titlebar buttons don't function if touched when default i...

Windows

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Feb 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Create a new Unity project 2. Open Buidl settings 3. Switch platform to Windows standalone and go to project ... Read more

31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

24
votes
Duplicate

[Mobile] Bluetooth microphones not listed in Microphone.devices list in ...

Android

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Jun 02, 2017

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Version/s: 5.6.1f1

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more

21
votes
Fixed

Blank Unity project crashes at start on specific Android devices from Un...

Android

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Mar 03, 2016

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Version/s: 5.4.0b8

When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more

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