Search Issue Tracker

13
votes
Fixed

[XR][Post Processing] Image is blurred when using the Post Process Layer...

Package: PostProcessing

-

Aug 01, 2019

-

Version/s: 2.1.0

How to reproduce: 1. Open the "case1173697_ReproProject" Project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Observe t... Read more

29
votes
Fixed

GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...

Deployment Management

-

Aug 31, 2015

-

Version/s: 5.1.2f1

To reproduce: 1. Open the attached project. 2. Open the DictionaryTests.unity scene. 3. Press Play in the Editor. 4. Observe the con... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

-

Jan 12, 2018

-

Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke --works well in 2017.1.2p4., 2017.2.1p1, stops w... Read more

31
votes
Duplicate

[TriggerCollider] OnTriggerStay is not called for child objects

Physics

-

Aug 10, 2015

-

Version/s: 5.1.2p3

Steps to reproduce: 1. Open the attached project 2. Open and play 'trigger' scene 3. Open the scene view and move the 'Parent' game... Read more

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

-

Apr 25, 2017

-

Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

-

Oct 03, 2018

-

Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce: 1. Open attached project 2. Build for iOS 3. Open Xcode project, navigate to Capabilities tab in Project Navigator win... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

-

Mar 31, 2015

-

Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

-

Apr 18, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Use the key commands to change resolution - a,s,d,f,g... Read more

11
votes
Fixed

[Android] TMP_InputField throws an exception upon Submit

--

-

May 30, 2023

-

Version/s: 2021.3.31f1, 2022.3.12f1

see: https://unity.slack.com/archives/C06TQC5TK/p1685380002972049   Editing a textfield on Android and then submitting throws ... Read more

39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

-

Apr 20, 2015

-

Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "DefferedShadowPopping" 2. Open the scene "Main" 3. Camera in the scene is set to d... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.