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Fixed
Votes
11
Found in [Package]
0.0.12-preview.31
Issue ID
1151798
Regression
No
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:
1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with latest trunk)
2. Open the repro scene ("SampleScene")
3. Enter Play Mode
4. Inspect Profiler's "Memory" tab
Expected results: Memory usage stays relatively the same
Actual results: Memory usage gradually increases
Reproducible with: 2019.1.2f1, 2019.2.0b1, 2019.3.0a2
Couldn't test with 2017.4 and 2018.4, as they don't support required ECS version
Reproducible with package versions: 0.12-preview.31
Note:
After exiting the Play Mode, the allocated memory remains in-use
Comments (1)
-
richterk
Nov 30, 2019 03:57
I can confirm this is still in the latest package. Is there any idea of when this will be fixed? Is it yet part of the roadmap for a release?
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Resolution Note:
Fixed in Unity Versions 2019.3.0f6, 2020.1.0a18 and above