Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Find References in Scene shows objects that are not referencing the asset
Steps to reproduce:
1. Open attached “FindReferences.zip” Unity project
2. Open “Test" scene
3. Find “Disable" asset in Project tab
4. Right-click on “Disable” asset and select “Find References in Scene”
Only objects referencing “Disable” asset are found
Objects not referencing “Disable” asset are also found
Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2, 2017.1.2p3, 2017.1.0a1
Fixed in: 2019.1.0a4
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Sep 25, 2022 02:15
Still an issue in 2021.2.17.f1, or re-introduced?
Dec 01, 2021 22:01
Aaaand still broken in Unity 2021.2.2f1. Clearly Unity devs aren't getting notifications from closed issues...
Jul 29, 2021 13:17
Still broken in unity 2021.1.5f1. Nearly 4 Years after this bug report, really unity devs? As a workaround I use the following free tool https://assetstore.unity.com/packages/tools/utilities/asset-usage-detector-112837
Jul 02, 2021 21:42
Not fixed in v2019.4.24f1.
Jun 09, 2020 23:37
Not working in 2019.3.13f - do we need to open a new bug?
Feb 25, 2020 10:14
NOTE: for people complaining that this bug still exists in 2019.3, read the bug report full body message. That might be fixed.
What is not fixed in 2019.3 is that if you rightclick an asset in project window and select "Select Dependencies", the results shown in Hierarchy window list objects that have no dependencies to the target object.
If you want that fixed, file a new bug report. Cheers!
Jan 20, 2020 16:30
This is NOT fixed in 2019.3.0f3, which is making my job really hard right now.
Dec 13, 2019 12:19
So this has been open since 2017, and it STILL doesn't work.
Tried in version: 2018.4.13f1
Have to say, that's a spectacular fail from support when they can't even make a simple search routine work :(
Dec 05, 2019 21:52
This is not fixed in 2019.2.15f1
Nov 22, 2019 17:38
Not fixed... 2019.2.9f1