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Duplicate

Votes

0

Found in

5.3.3p2

Issue ID

776861

Regression

No

Scripts are missing on gameobjects after refactoring class name in MonoDevelop

CodeEditors

-

- Add a script and attach it to any gameobject on the scene
- Open this script in MonoDevelop
- Refactor class name in the script to something else
(either Refactor -> Rename from context menu, or manually changing the name of the class and the script file name so that they match)
- Go back to the editor, click on the gameobject to which the script was attached to open Inspector window

Actual:
Previously attached script is now "Missing (Mono script)"

Expected:
The gameobject has the renamed script attached (works with Visual Studio)

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