Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.3p2
Issue ID
776861
Regression
No
Scripts are missing on gameobjects after refactoring class name in MonoDevelop
- Add a script and attach it to any gameobject on the scene
- Open this script in MonoDevelop
- Refactor class name in the script to something else
(either Refactor -> Rename from context menu, or manually changing the name of the class and the script file name so that they match)
- Go back to the editor, click on the gameobject to which the script was attached to open Inspector window
Actual:
Previously attached script is now "Missing (Mono script)"
Expected:
The gameobject has the renamed script attached (works with Visual Studio)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
Add comment