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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
[Mac] Crashes on __pthread_kill when opening a Script when there's no Visual Studio installed
How to reproduce:
1. Open attached project
2. Open any script from it
Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)
Not reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0b10
Fixed in: 2020.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy