Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.0f1
Issue ID
817986
Regression
No
AudioSource returns wrong time when rotating camera
-e: see title
-repro:
--Open attached project
--Build and run Main scene on browser
--Rotate camera around
--NOTICE AudioSource.time will return random time value every now and then when you rotate camera
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View
Add comment