Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.2f1
Issue ID
775550
Regression
No
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function.
Steps to reproduce:
1. Open attached project's "777550.zip" scene "1".
2. Enter play mode.
3. Press on "voidStartOutput" button.
4. Check console.
4. Press on "IEnumeratorStartOutput" button.
5. Check console - results differ.
(first one was 0 and 1, and second one 1 and 1)
Reproduced with 5.4.0b8, 5.3.3f1 and 5.1.0f3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment