Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
Issue ID
1428464
Regression
Yes
LightProbeManager asserts are thrown when loading scenes additively
Steps to reproduce:
1. Clone and open Adventure - Sample Game project (link in the comments)
2. Open Persistent scene
3. Enter Play mode
4. Click on the doorway to the left to exit the room, and load in the new area
5. Observe several asserts in the console
Notes:
- Affects all lightmapping backends
- Has already been fixed by this PR on trunk: https://ono.unity3d.com/unity/unity/pull-request/140095/_/light-transport/light-714
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment