Search Issue Tracker
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce: 1. Open attached example project 2. Open Assets/empty.unity and notice it's empty 3. Select Assets/empty.unity 4. Exe... Read more
Incorrect CSV import from Profile Analyzer with foreign locale settings.
No description entered in Cloud incident. Read more
Crash on TextureQuadtree::Reserve when Generating Lighting
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Lightning ... Read more
Terrain Data Asset has nested "SplatAlpha 1" Assets when it does not hav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, expand “Assets/Terrain” Asset 3. Observe the n... Read more
[Backport] OnPostRender is called multiple times per frame when setting ...
Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more
[Linux][CentOS7] Install with Unity Hub button does not work
How to reproduce: 1. Create new project 2. Open Build settings 3. Try installing other modules via Install with Unity Hub button Ex... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException appears... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material