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ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
CreateGUI gets executed before Awake and OnEnable when opening a project...
How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more
Assertion failed on expression: 'pred(*previous, *i)' when reimporting a...
How to repro:1. Open the attached project "case_1057954.zip"2) In the Project View, navigate to Assets > Id1 > progs3) Right c... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
PlayStation 4 and PlayStation 5 platforms “Open Download Page” button te...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select PlayStation 4 or PlayStation 5 platform and obser... Read more
[Quest] Unused texture is allocated when built for Quest
Reproduction steps:1. Open the attached project "ReproProj2"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce:1. Open the user's attached "SubShaderKeywordBug" project2. Open the "SampleScene" Scene3. Observe the Cube in the ... Read more
bool properties do not enable/disable consistently when they are clicked
Reproduction steps:1. Open the attached project “PSDProject”2. Select the “Assets/test.psd” asset3. In the Inspector Window enable/d... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera