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RenderTexture data is not rendered when using a custom render pass
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more
[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices
How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more
VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...
To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more
[Mobile] Texture2DArray does not show textures on mobile devices
Reproduction Steps:1. Open project2. Run project in editor3. Notice that Plane has some textures4. Build to iOS device5. Notice that... Read more
Editor memory usage significantly increases while building when Resource...
GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more
Buttons on the Tracks of a Timeline are not visible when opening the pro...
How to reproduce:1. Open the “IN-44553_repro.zip“ project2. Open the “New Timeline“ asset3. Observe the Animation Track Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved