Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0f1
Issue ID
814558
Regression
No
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchBuffer>::Put
Steps to reproduce:
1. open "crash.zip" project using -force-dx12
- crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment