Search Issue Tracker
Fixed in 2021.3.X
Votes
0
Found in
2021.2.16f1
2021.3
2021.3.0f1
Issue ID
1422852
Regression
Yes
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is thrown when building a URP project
How to reproduce:
1. Open the attached project "1422852"
2. Open File -> Build Settings
3. Build the project
4. Observe the Console
Expected result: Project is built successfully
Actual result: Shader error is thrown
Reproducible with: 2021.2.16f1, 2021.3.1f1
Not reproducible with: 2020.3.36f1, 2021.2.15f1, 2021.3.2f1, 2021.3.6f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2
Reproducible on: Windows 10 Pro
Note:
- Issue only reproduces when the Build Target is set to WebGL
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
Resolution Note (fix version 2021.3):
Fixed in 2021.3.2f1