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Fixed in 2022.2.X

Votes

0

Found in

2019.4

2020.3

2021.2

2021.2.3f1

2022.1

2022.2

Issue ID

1388556

Regression

No

Vertex snapping to surface doesn't work correctly when using Center as Tool Handle Position

Scene/Game View

-

How to reproduce:
1. Open the attached project "SnapTesting.zip"
2. Open "SampleScene" Scene
3. Make sure Tool Handle Position is set to Center
4. Select "Cube" GameObject and click Shift + V
5. Select a vertex on the GameObject and drag it over other GameObjects while holding Shift + Ctrl/Cmd

Expected result: the GameObject sometimes snaps in the middle of other GameObjects depending on the selected vertex
Actual result: the GameObject always snaps on top of the surface of other GameObjects despite the selected vertex

Reproducible with: 2019.4.36f1, 2020.3.29f1, 2021.2.12f1, 2022.1.0b9, 2022.2.0a5

Notes:
- There's also an issue with offset on both Tool Handle Positions when using vertex snapping and only holding Ctrl/Cmd

  1. Response avatar

    Resolution Note (fix version 2022.2):

    Fixing vertex/surface snapping behavior.

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