Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
1.3.0
Issue ID
1403449
Regression
No
New Input System doesn't print full debug information in the Inspector's Preview window when the EventSystem object is selected
Reproduction steps:
1. Open the attached "160386-DebugPointerOldInputSystem.zip" project
2. Open the "test" Scene
3. Enter the Play mode
4. Select the "EventSystem" GameObject
5. Observe the Inspector's Preview window
6. See that it provides full debug information
7. Repeat steps 1-6 with another attached "1160386-DebugPointerNewInputSystem.zip" project
Expected result: Inspector's Preview window provides full debug information
Actual result: Inspector's Preview window provides debug information only for the "Selected" element
Reproducible with: 1.0.0 (2019.4.36f1, 2020.3.29f1), 1.3.0 (2019.4.36f1, 2020.3.29f1, 2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Postponed until debugging workflow gets overhauled.