Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3.1f1
2020.3.26f1
2021.2
Issue ID
1399590
Regression
Yes
Editor crashes when expanding object properties in the Code Editor while debugging
Reproduction steps:
1. Open the project from a GDrive link
2. Open Scenes/TestScene
3. Open Scripts/Test_Script
4. Add a Breakpoint on line 85
5. Press Attach to Unity and Play
6. Click on the Circle(Button) in the Game View window
7. Expand testCanvas_.gameObject in the Code Editor
Expected result: Object properties are shown in the Code Editor
Actual result: Unity Editor crashes
Reproducible with: 2020.3.1f1, 2020.3.29f1, 2021.2.12f1
Not reproducible with: 2019.4.36f1, 2020.3.0f1, 2022.1.0a1, 2022.1.0b7, 2022.2.0a4
Reproducible with:
Visual Code Editor 2.0.14
JetBrains Rider Editor 3.0.12
Visual Studio Code Editor 1.2.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a1