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1 frame length animations don't play
To reproduce:1. Open attached project2. Open Main scene3. Press play4. Press Idle button5. Select blacksmith model in project6. Sele... Read more
[iOS] Using Auto resolution triggers a crash on GLES/Metal
To Reproduce: 1. Deploy the attached project with 5.1, observe that:with Gles2/3 the app crashes immediately (bt attached)with Metal... Read more
[compute] Read only StructuredBuffer count limit is not properly detecte...
To reproduce:1. Open "MainScene"2. Hit "play" several times3. The editor crashes Read more
Crash when importing the Mecanim Example scenes
Steps to reproduce : - try to import the Mecanim Example Scenes from the Asset Store and Unity will crash *Note :Regression from 5.1. Read more
[WebCamTexture] Calling WebCamTexture.videoVerticallyMirrored before the...
To Reproduce: 1. Run the attached project in editor, it works fine.2. Deploy to device, it immediately crashes in WebCamTexture.vide... Read more
heroup: achievements popup not shown
-e: see title. before 4.6.6f2 it would show up after login -repro:--Sign up an account and/or log in at https://www.heroup.com/login... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
Packer.GetTexturesForAtlas returned textures are not readable
How to reproduce: 1. Open attached project2. Open scene Scenes/Repro.unity3. Play the scene- Note the error in the console: Texture ... Read more
[Asset Import] Timestamps and assets maps out of sync and crashing afte...
Reproduction steps:1. Open the attached project2. Open the Assets folder in File Explorer/cmd/bash3. Rename folder a to b and a.meta... Read more
[AssetBundles] Bundle build hash check does not take subplatform / Graph...
When building asset bundles, Unity checks if they need to be rebuilt. But it seems that it does not take active build subtarget (e.g... Read more
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