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[URP] Input value for the "LUT Size" is not changing when a mouse is dra...
On dragging the mouse cursor over the input field of "LUT Size" properties don't change its value under "Post-Processing" from URP A... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
[Physics] Dropdown doesn't expand on clicking its title under "Physics D...
Selected Object Info, Collider Types, Colors, Rendering dropdown doesn't expand on clicking its title under the "Physics Debugger" w... Read more
'pragma warning restore' causes scriptable object to not be valid and un...
How to reproduce:1. Open attached project "Pragma Warning Scriptable Object.zip"2. In Project window, right-click "NotWorkingSO" scr... Read more
[iOS]Crash with samavanDefender`main(argc=<unavailable>, argv=<unavailab...
How to reproduce:1. Open the attached UnityAdTest.zip project2. Build for iOS and deploy the Xcode project to the device3. Click on ... Read more
An error is thrown when deleting an Input Action and entering Play mode
How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more
[DX12] unity_WorldTransformParams is not initialized in ray tracing shad...
unity_WorldTransformParams is not initialized in ray tracing shaders. Read more
[Shadergraph] Virtual Texture: deleting a layer and then plugging in ext...
Needs to be fixed for 9.x.x as well as 10.x.xRepro steps:1. Open a shadergraph2. Create a Virtual Texture property3. Drag out the ou... Read more
[Shadergraph] Virtual Texture: Clicking "No Feedback" changes number of ...
Also needs to be fixed in 9.x.xRepro steps:1. Create a new shadergraph2. Create a Virtual Texture property and drag it onto the grap... Read more
An array element's content is not deleted when selecting the element in ...
How to reproduce:1. Open the attached 'project-1260899.zip' project2. Select 'Cube' in the Hierarchy window3. In the Inspector windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException and empty Build Profiles window when BuildProfileContext.asset contains invalid script reference
- VFX Select Unused Properties context menu option selects nodes that are treated as used
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed