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0
votes
Fixed

Speed-Multiplier get activated on rename of assigned parameter

Animation

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Jun 23, 2015

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Version/s: 5.2.0a4

Create Animator ControllerCreate Blend TreeRename default "Blend" paramBUG: Blend Tree Speed/Multiplier param gets activated :( Read more

0
votes
Fixed

[Editor] AnimationUtility.SetEditorCurve() is several orders of magnitud...

Animation

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce:1. Download and open the attached project2. Select the FENRIR model, delete half of its clips in the inspector (lea... Read more

0
votes
Fixed

[shaders] hlsl2glsl does not do implicit float4->float conversion in som...

Shaders

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Jun 08, 2015

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Version/s: 5.0.0f4

"DECODE_EYEDEPTH(tex2D(_CameraDepthTexture,uv))" does not compile on hlsl2glsl platforms - error about no suitable conversion. But i... Read more

0
votes
Fixed

[Android] Development Player crashes on startup with Amazon Fire HD 6

Android

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Jun 24, 2015

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Version/s: 5.1.1p1

The Development Player crashes on startup with Amazon Fire HD 6. Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

2
votes
Fixed

Unity attempts to load mono dlls even when in hidden directories

Asset Loading

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Jun 23, 2015

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Version/s: 5.1.0p1

To reproduce:1. Open attached project2. Notice Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in th... Read more

0
votes
Fixed

Regression in Windows Download Assistant

Installer

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Jun 24, 2015

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Version/s: 5.2.0a4

In the Unity 5.2.0a4 Download Assistant (from http://beta.unity3d.com/download/7747a2c50081/download.html), select all options and p... Read more

0
votes
Not Reproducible

Text on UI gets scrambled

UI

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Jun 24, 2015

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Version/s: 5.2.0a4

Open the Car scene in the Standard Assets project (also attached here).Press Play and then press Esc to go to the main menu.In all U... Read more

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