Search Issue Tracker

0
votes
Fixed

Command Buffer Blit between active Render Texture into BGRA32 Render Tex...

Texture

-

Jun 17, 2020

-

Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached 'RenderTextureBlit.zip' project2. Open 'SampleScene' Scene3. Select 'ScreenCapture' GameObject... Read more

0
votes
Fixed

[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...

Shader System

-

Jun 18, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

NullReferenceException is not thrown when calling PlayOneShot function f...

Audio

-

May 16, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more

0
votes
Won't Fix

[ECS]Compile error with ECS system when creating a Windows build

Package: Entity Component System (ECS)

-

Jun 05, 2020

-

Version/s: preview.7 0.11.0

.How to reproduce:1. Open the attached "CompilerErrorRepro.zip" Project2. Build the project Expected Behavior: The build is successf... Read more

0
votes
Fixed

MissingRefferenceException is thrown when entering Play Mode using ProBu...

Package: Probuilder

-

Jun 16, 2020

-

Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "proBuilder.zip"2. In the Project window, go to Assets > Scenes and open "SampleSce... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

-

Jun 17, 2020

-

Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more

0
votes
Fixed

Adaptive Performance package does not automatically add built-in depende...

Package: XR Subsystem Registration

-

Jun 17, 2020

-

Version/s: 1.0.6

How to reproduce:1. Open user-submitted project (SubsystemErrors.zip)2. Open the Package Manager window3. Import the Adaptive Perfor... Read more

0
votes
By Design

Code in UNITY_EDITOR block executes during Player or Assetbundle build

Scripting

-

Jun 16, 2020

-

Version/s: 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityEditorWhenAssetbundling.zip"2. Go to Build Settings3. Build4. Launch the bu... Read more

0
votes
Fixed

Undoing slider fields when multi selecting from one common value to a no...

Inspector Framework

-

Jun 17, 2020

-

Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Select the two directional lights3. Change the Baked Shadow Angle slider4. Undo5. Ob... Read more

0
votes
Fixed

Nodes connected to the Normal port in StackLit Master node are disconnec...

Package: Shader Graph

-

Jun 18, 2020

-

Version/s: 7.2.0

How to reproduce:1. Open user's attached "StackLitShaderNodeSpecularOcclusionModes" project2. Open the "StackLit Shader Graph.shader... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.