Search Issue Tracker
Fixed in 12.0.0 (not a package change)
Votes
0
Found in [Package]
12.0.0
Issue ID
1356563
Regression
No
[VFX Graph][Metal] Vertex attribute is missing from the vertex descriptor error is thrown when Output Mesh contains a shader
How to reproduce:
1. Open the attached package
2. Build player on mac
3. Open Player.log
Actual result: Vertex attribute POSITION0(0) is missing from the vertex descriptor error is thrown error is thrown to the console/player.log, on iOS GPU crashes
Reproducible with: 2022.1(master)
Reproduced on: macOS, iPhone XR(iOS 13.4.1)
Full error: Metal: Error creating pipeline state (Shader Graphs/MeshOutput_Transparent): Vertex attribute POSITION0(0) is missing from the vertex descriptor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] iPhone XR texture issues when using a vertex shader
- [macOS] Returned systemWidth and systemHeight are half of the correct values when using Display.main
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
Resolution Note (fix version 12.0.0 (not a package change)):
Fixed in 2022.1.0a14