Search Issue Tracker
Fixed in 12.0.0 (not a package change)
Votes
0
Found in [Package]
12.0.0
Issue ID
1356563
Regression
No
[VFX Graph][Metal] Vertex attribute is missing from the vertex descriptor error is thrown when Output Mesh contains a shader
How to reproduce:
1. Open the attached package
2. Build player on mac
3. Open Player.log
Actual result: Vertex attribute POSITION0(0) is missing from the vertex descriptor error is thrown error is thrown to the console/player.log, on iOS GPU crashes
Reproducible with: 2022.1(master)
Reproduced on: macOS, iPhone XR(iOS 13.4.1)
Full error: Metal: Error creating pipeline state (Shader Graphs/MeshOutput_Transparent): Vertex attribute POSITION0(0) is missing from the vertex descriptor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 12.0.0 (not a package change)):
Fixed in 2022.1.0a14