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The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
MissingReferenceException is thrown when using RigBuilder inside a Prefab.
How to reproduce:1. Open the attached "repro-seq-animrigging.zip" project2. Double click on the RootPrefab Timeline asset in the Ass... Read more
Integer values do not show up in Clip Properties when viewed in Timeline...
How to reproduce:1. Open the user's attached project2. In the Project window, in the Assets folder, double-click "New Timeline"3. In... Read more
Animation Rigging throws exceptions when used with Sequences package (so...
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
"FocusController has unprocessed focus events" warnings are thrown when ...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
Serializable field attribute lists are not visible in the Inspector wind...
Reproduction steps:1. Open the attached Unity project "ReorderableListBug.zip"2. Open the "SampleScene.unity" Scene3. In the Hierarc... Read more
ParticleStrip Quad doesn't get destroyed when explicitly setting alive a...
How to reproduce:1. Open user attached project2. Open Scene "RibbonPack" (Assets > Samples > RibbonPack)3. Enter Play Mode4. O... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps:1. Open project "TestDebugInput.zip"2. Open Scene "SampleScene" and enter Play Mode3. Click and hold the Orange P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown and Blur Radius value reverts when saving after modifying Blur Radius and another property in UI Builder
- New Hierarchy window does not ping the GameObject when using PingObject(this)
- "The referenced script (Unknown) on this Behaviour is missing!" warning is thrown when enabling/disabling the "Deep Profile" in the Play Mode
- Not compatible with UITK Materials can be assigned in the UI Builder
- "ArgumentOutOfRangeException" is thrown when selecting a transition to an animation shorter than 3 frames with "Loop Time" enabled