Search Issue Tracker
Fixed in 12.0.0
Votes
2
Found in [Package]
12.0.0
Issue ID
1349894
Regression
No
[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error when assigning a Lit VFX Shadergraph to a Lit URP output.
Repro steps:
1. Crete a new VFX
2. Create a new Visual Effect Shadergraph (old integration)
3. Open the ShaderGraph and set it to use 'Lit'.
4. In the VFX, create a Lit URP Quad output and connect it.
5. Assign the ShaderGraph asset to the lit output
6. Observe the errors.
Notes:
- Not a regression as URP Lit Outputs just got added.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
- Terrain is rendered with broken material when adding Terrain Component to a Cube GameObject and assigning Terrain data
- APV baking settings are not saved until you bake
Add comment