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Crash on ImmediatePtr<Unity::Component>::operator* when opening a project
How to reproduce:1. Open the "Crash_on_import.zip" project Actual result: Unity crashes. Reproducible with: 2019.1.0a9, 2019.1.0a1, ... Read more
HDRP - "Default Frame settings for" inspector is broken. Null Reference ...
The drop down menus for "Default Frame settings for" under HDRenderPipelineAsset do not work. When clicking on the drops downs Null ... Read more
[Video][GLES2][GLES3] Some H265 videos are glitching on Meizu PRO 7 Plus
How to reproduce:1. Open the attached project2. Build and run Far Plane scene on Android device3. Play first video it is H264 -> ... Read more
[HoloLens Remoting] XR.WSA.Input.InteractionManager works just on first ...
Steps to reproduce:1. Download 1099427_repro.zip2. Switch platform to UWP3. Enable XR support and WSA remoting4. Build project5. Ope... Read more
[Android][IL2CPP] App crashes when accessing unsafe byte data
Repro steps:1. Open user attached project2. Build and Run3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1, 201... Read more
Creating UI on a disabled UI parent also adds new UI Element that's the ...
To reproduce:1. Create new project2. In Hierarchy create Canvas, UI -> Canvas and disable it3. Create Image on the same Canvas, C... Read more
[Editor]Tab key does not change the keyboard focus while EyeDropper is a...
Tab key does not change the keyboard focus while EyeDropper is active. Steps to reproduce :1. Open the attached project or create ne... Read more
[Mobile] OS restarts because of high memory usage when compiling shaders...
To reproduce:1. https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch)2. Make sure you extract large f... Read more
[Prefabs] The Comparison View has incorrect size when opened from the Ov...
To reproduce:1) Create new project2) Make a prefab out of any object in scene3) Select same object in scene4) Change something (for ... Read more
[IL2CPP] Accessing CustomAttributeData causes an assertion failure
Repro steps:1. Open user attached project2. Make sure “Development Build” is checked3. Build and Run4. Play5. Check the player log A... Read more
All about bugs
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