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Blend shape normal shading is wrong around bends
How to reproduce: 1. Open attached project "DigitalDouble.zip" 2. Enter Play Mode 3. Pause Play Mode 4. Advance frame by frame while... Read more
Blurry graphical artifacts are visible in the Player when building a HD ...
How to reproduce: 1. Create a new project with the High Definition RP 2. Set the Graphics API to Vulkan (Edit -> Project Settings ->... Read more
The rendered Texture of the Object is corrupted when the Object's Model ...
How to reproduce: 1. Open attached "MirroredTangentsIssue.zip" project and SampleScene scene 2. Enable the 2D Scene view 3. Double c... Read more
[HDRP][DXR] Having more than 32 submesh throws console errors
Repro steps : - Open test project - Open sample scene - Drag and drop the file 33_multi.fbx into the scene view Expected : Mesh sh... Read more
[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset
Steps: 1a. Open new 3D template 1b. Add HDRP in package manager (10.0.0-preview.27) 1c. select Fix All and Create One on HDRP wizard... Read more
[Addressables] InvalidCastException is thrown when a project is built wi...
How to reproduce: 1. Open the user's attached "AddressablesBugReport.zip" project 2. Go to File -> Build Settings 3. Make sure "Deve... Read more
Prompt for user action (overwrite, rename, cancel) when moving files in ...
Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more
Console window: add Clear on Recompile option
Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more
Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...
How to reproduce: 1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project 2. Open the "SampleScene" Scene 3. Go to F... Read more
[tvOS] Screen.safeArea returns incorrect result
Reproduction steps: 1. Open project in "SafeArea.zip" 2. Open "SampleScene.unity" and build the project for tvOS 3. Deploy the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors