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Editor crashes with CalculateBlendShapeWeights when entering Play Mode w...
How to reproduce:1. Open the minimal project with link in comment by MingWai2. Open repro scene3. Enter Play Mode Reproducible on:20... Read more
[IL2CPP] Player crashes when delegating a struct's virtual method
Steps to reproduce:1. Download 1096431_repro.zip2. Build project for Standalone with IL2CPP backend3. Launched build player Expected... Read more
In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by t...
Steps to reproduce:- Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time this... Read more
Not installed packages are shown in package manager window
Steps to reproduce:1. Create a new project2. Install any new package3. Close project4. Create a new project5. Open Package Manager. ... Read more
[iOS][LWRP] "Execution of the command buffer was aborted" error is being...
To reproduce:1. Open project attached by QA or create a new project with LWRP template2. Switch to iOS platform and make sure that M... Read more
[Android] [LWRP] [PP] Building project for the first time there are shad...
Steps to reproduce:1) Open Unity and select new LWRP template2) Update LWRP and postProcessing packages to the latest3) Switch to An... Read more
Long names are not displayed properly
Steps to reproduce : - open any UI Elements window (Shortcut Manager after the transition for example)- type a long name and notice ... Read more
Editor crashes with Camera::SetupRender or Camera::CustomRender when usi...
How to reproduce:1. Open attached "case_1094958-Experiments_smallRepro.zip" project in comment2. Duplicate "Mirror" object in Hierar... Read more
Crash on Transform::GetPosition when accesing transform.position within ...
Crash on Transform::GetPosition when accesing transform.position within RuntimeInitializeOnLoadMethod with RuntimeInitializeLoadType... Read more
Unity crashes when using EntityManager.AddBuffer
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used