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Fixed in 14.0.0
Votes
0
Found in [Package]
13.1.2
Issue ID
1374927
Regression
No
HDRP Directional Light does not revert back Transmission Mode to "Thin" on Diffusion Profile
How to reproduce:
1. Open the attached project "Shadow"
2. Open "Scene" Scene
3. Enter the Play Mode
4. Switch from "Thick" to "Thin"
Expected result: Shadows are on the ground
Actual result: Shadows are on the GameObject sides
Reproducible with: 2021.2.0b16 (12.1.0), 2021.2.5f1 (12.1.2), 2022.1.0b1 (13.1.2)
Could not test with: 2019.4.33f1, 2020.3.24f1 (Error: "Assets/MainControls.cs(2,29): error CS0234: The type or namespace name 'HighDefinition' does not exist in the namespace 'UnityEngine.Rendering' (are you missing an assembly reference?)")
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Resolution Note (fix version 14.0.0):
Fixed in 14.0.0 (2022.2.0a3) documentation: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/Diffusion-Profile.html