Search Issue Tracker
Fixed in 2022.2.X
Votes
2
Found in
2021.2.0a1
2021.2.4f1c1
2022.1
Issue ID
1384314
Regression
Yes
Crash when importing a specific FBX asset
How to reproduce:
1. Open a new Unity project
2. Try to import the "crash_fbx.FBX" asset
Expected result: The FBX asset imports successfully
Actual result: Editor crashes when trying to import the FBX asset
Reproducible with: 2021.2.0a1, 2021.2.5f1, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.1.0a10, 2021.1.28f1
Notes:
- Bug reporter message: "Start importing Assets/1384314_crash_fbx.FBX using Guid(1a60dfb9eff004f1cafd0a1c5024b02e) Importer(-1,00000000000000000000000000000000) Obtained 0 stack frames."
Comments (2)
-
NicolasSouza-NIckSDev
Oct 17, 2022 16:07
"Fixed on 2022" it´s not consider a Fix because you jump over 2021 LTS (as usually does)
-
cryogee
Feb 22, 2022 19:31
Workaround I used: FBX import was working with earlier version 2021.1.X , So I imported the FBX using those. Then I Used Unity FBX Exporter. This you can add to your project using Packages. The FBX exported from FBX exporter were imported successfully into the original project without any errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a10