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Fixed
Votes
0
Found in
5.5.0f3
Issue ID
870394
Regression
No
gameObject's Multi-dimensional array becomes null when object is Instantiated through script
To reproduce:
1.Download and open attached project
2.Open "InstantiateBug" scene
3.Enter Play mode
4.Notice error in the console
Expected result: Multi-dimensional array being Instantiated with the gameObject and it's length is returned as 4.
Actual result: Multi-dimensional array is not instantiated with gameObject and it's length is returned as null.
Reproduced with: 5.6.0b3, 5.5.0p4, 5.4.4f1, 5.3.7p2
Note: In MDArrayBug.cs script, on line 22 Multi-dimensional array is declared. It should be transferred to instantiated gameObject, but it isn't.
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