Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2.0b14
2021.2.10f1
2021.3
2022.1
2022.2
Issue ID
1400554
Regression
Yes
[URP] Terrain isn't affected by Ambient light when created with TerrainTools Package
How to reproduce:
1. Open the user's attached "My project (5)" project
2. Observe the Scene view in the "SampleScene" Scene
Expected result: "Terrain" Terrain created in the Hierarchy and "TerrainGroup_0" created using TerrainTools Package are affected by Ambient light
Actual result: Terrain created with TerrainTools Package isn't affected by Ambient light
Reproducible with: 12.0.0 (2021.2.0b14, 2021.2.19f1), 12.1.6 (2021.3.1f1), 13.1.8 (2022.1.0f1), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.38f1), 10.8.1 (2020.3.34f1), 12.0.0 (2021.2.0b13), 14.0.2 (2022.2.0a9, 2022.2.0a11)
Note: In some versions, both Terrains don't get affected by Ambient light
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
Resolution Note (fix version 2022.2):
Fixed in 14.0.2 (2022.2.0a9)