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Duplicate
Votes
0
Found in
2019.4
2021.3
2021.3.0f1
2022.1
2022.2
Issue ID
1419995
Regression
No
GizmoType of different properties don't draw gizmos when their conditions are met
How to reproduce:
1. Open the user's attached project
2. Select a child GameObject of "Bezier" in the Hierarchy window
Expected result: Bezier gizmo is drawn
Actual result: Bezier gizmo is not drawn
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0b16, 2022.2.0a11
Notes:
- Using GizmoType.NonSelected draws bezier gizmos when the parent or child GameObject is selected
- Using GizmoType.NotInSelectionHierarchy does not draw gizmos when it is unselected again
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