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Votes

0

Found in

2018.3.2f1

Issue ID

1129930

Regression

Yes

Prefab Asset changes are not reflected inside Prefab Editor when changes are made to Prefab Asset reference variable in a Script

Scene Management

-

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Priority: 2Necessary for shipping a final release

-

Severity: 4Minor or cosmetic issue

Reproduction steps:
1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip"
2. Take a look at "2D Prefab" asset through Prefab Editor and pay attention to its colour
3. Open the "SampleScene" and Play it
4. Add "2D Prefab" to the canvas, notice that it is red
5. Open the Prefab Editor again

Expected: The Prefab Editor shows, that the "2D prefab" is red
Actual: The Prefab Editor shows, that the "2D prefab" is white

Reproduces on: 2018.3.0a6, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Does not reproduce on: 2017.4.20f2, 2018.3.0a5

Note:
- Prefab Asset restores to its former state if the Project is restarted, which is likely intended because the prefab is not marked as dirty

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