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Won't Fix

Votes

0

Found in

2017.4.0f1

2017.4.20f2

Issue ID

1129750

Regression

No

The GPU Instancing does not take effect on all gameObjects if they use the same material

Shaders

-

To reproduce:

1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity
2. Open "Demo" scene
3. Enter to Play mode
4. Open Frame Debugger
5. Press "Enable" button in Frame Debugger

Expected results: Observe the Shadows.RenderJobDir > "Draw Mesh M_Mountain_Desert_Three_01" are only called once and say it's instanced
Actual results: Observe the Shadows.RenderJobDir > 4 "Draw Mesh M_Mountain_Desert_Three_01" are not instanced

Reproduced on : 2017.4.0f1 and 2017.4.20f2, 2017.4.21f1, 2018.1.0a1, 2018.1.0a5, 2018.1.0b1, 2018.1.9f2
Not-reproduced on : 2018.2.20f1, 2018.3.7f1, 2019.2.0a6

  1. Resolution Note (2018.2.20):

    This is fixed in 2018.2+

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