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Invalid dependencies error is thrown when DOTS Editor and Hybrid Rendere...
How to reproduce:1. Create an empty project2. Open the Package Manager3. Install DOTS Editor package4. Install Hybrid Renderer packa... Read more
[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...
How to reproduce:1. Open the attached project2. Add the "BundleBuild.cs" script to the project3. Assets > Build AssetBundles4. Op... Read more
[Bug Reporter] Unable to send report due to project compression failure
How to reproduce:1. Open attached project (PC refused to compress in .zip format)2. Try to send a bug report with attached project--... Read more
Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...
How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more
Bugreporter does not print out failing filename then project packing fails
How to reproduce:1. Open a Bug reporter2. Attach a project that would fail to be packed3. Click 'Send' Expected: Bug reporter prints... Read more
Touch input from a touchscreen monitor is never cleared when debugger ge...
Reproduction steps:1. Download and open the attached project "1222914.zip"2. Open the Sample Scene3. Open LeakTouchInput script in V... Read more
Awake is called in a different order when IProcessSceneWithReport.OnProc...
How to reproduce:1. Open the attached project's Scene labeled "OnProcessSceneTest"2. Enter the Play Mode3. In the Console Window, in... Read more
Rect Transform Anchors invisible in Scene View with multiple Inspector w...
To reproduce:1. Open attached project ("case_1221384-Sample.zip")2. From Project view select "Scene" folder and lock the Inspector w... Read more
LightEvent.AfterShadowMap CommandBuffer events are not being called when...
How to reproduce:1. Open attached project ("ShadowmapEvent.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Cube in... Read more
Opening a nested Prefab consisting of two Prefabs results in a corrupted...
Reproduction steps:1. Open the user's attacjed project "PrefabDebugging.zip"2. In the Hierarchy window create a new empty GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub