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[Shader Graph] Position Node uses World Space instead of Object Space wh...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Scene View, inspect the square sprites3. Note how they... Read more
The .uxml and all open .uss files get marked as dirty after modifying on...
How to reproduce:1. Open the attached '1355591.zip' project2. In the Project window double-click on the Test Asset3. In the UI Build... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more
Linux Editor ignores mouse scroll wheel input when the cursor is locked ...
How to reproduce:1. Open the attached project (1354498.zip) and make sure the SampleScene is open2. Enter Playmode3. Press on the Ga... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce:1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip")2. Observe the output in the Console Expected res... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more
Crash on LoadShaders when opening up this project
How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps:1. Open the user's attached project2. Open Window -> Sequencing -> Timeline3. Select Assets/GameObject.pref... Read more
NullReferenceException is thrown when deleting a GameObject from a LODGroup
How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more
[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected